work
articles
Ethereal Microcosm: process and inspirations
Particle interactions using Deposited-Substrate as Communication Layer (DS-CL)
Pattern formation using Dividing-Aggregating Walkers
LAR (Localized Attraction-Repulsion): generative matter
Cyclic Diffusion-Limited Aggregation: real-time natural pattern generation
Atomic Clusters, a molecular particle-based simulation [Processing]
Pixel sorting on shader using well-crafted vector fields, GLSL
Building a quadtree filter in GLSL, using a probabilistic approach
Generating a 3D growing tree using a space colonization algorithm
Audio analysis for advanced music visualization pt.1